// Command Menu definition // // Basic Format: // "<Bound Key>" "<Button Text>" "<Command sent to server>" // // // // // Buttons can also open up submenus, as follows: // { // "Some More Options", // { // ... // } // } // // // Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved // around or deleted. // // // Limitations: // Maximum of 50 menus. // Maximum of 100 buttons per menu. //-------------------------------------------------------- // Everything below here is editable "6" "#Valve_Close" "spec_menu 0" "5" "#Valve_Help" "spec_help" "4" "#Valve_Settings" { TOGGLE "true" "6" "#Valve_Chat_Messages" "hud_saytext" TOGGLE "true" "5" "#Valve_Show_Status" "spec_drawstatus" TOGGLE "true" "4" "#Valve_View_Cone" "spec_drawcone" TOGGLE "true" "3" "#Valve_Player_Names" "spec_drawnames" } TOGGLE "false" "3" "#Valve_PIP" "spec_mode -1 -1" TOGGLE "true" "2" "#Valve_Auto_Director" "spec_autodirector" TOGGLE "false" "1" "#Valve_Show_Scores" "togglescores" // Here are the rest of the buttons and submenus // You can change these safely if you want.