/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "HostageFollowState" { "Offsets" { "m_leader" // EHANDLE { "windows" "12" "linux" "12" "mac" "12" } "m_lastLeaderPos" // Vector { "windows" "20" "linux" "20" "mac" "20" } "m_isWaiting" // bool { "windows" "32" "linux" "32" "mac" "32" } "m_stopRange" // float { "windows" "36" "linux" "36" "mac" "36" } "m_makeWayTimer" // CountdownTimer { "windows" "40" "linux" "40" "mac" "40" } "m_impatientTimer" // CountdownTimer { "windows" "48" "linux" "48" "mac" "48" } "m_repathTimer" // CountdownTimer { "windows" "56" "linux" "56" "mac" "56" } "m_isWaitingForFriend" // bool { "windows" "64" "linux" "64" "mac" "64" } "m_waitForFriendTimer" // CountdownTimer { "windows" "68" "linux" "68" "mac" "68" } } } } } }